// JScript File


/***********************************************
* Dynamic Countdown script- © Dynamic Drive (http://www.dynamicdrive.com)
* This notice MUST stay intact for legal use
* Visit http://www.dynamicdrive.com/ for this script and 100s more.
***********************************************/
var CurrentStatus
function cdtime(container, NowDate){
var targetdate = "7/6/2008 12:00:00 PM";
if (!document.getElementById || !document.getElementById(container)) return
this.container=document.getElementById(container)
this.currentTime=new Date(NowDate)
this.targetdate=new Date(targetdate)
this.timesup=false
this.updateTime()
}

cdtime.prototype.updateTime=function(){
var thisobj=this
this.currentTime.setSeconds(this.currentTime.getSeconds()+1)
setTimeout(function(){thisobj.updateTime()}, 1000) //update time every second
}

cdtime.prototype.displaycountdown=function(baseunit, functionref){
this.baseunit=baseunit
this.formatresults=functionref
this.showresults()
}

cdtime.prototype.showresults=function(){
var thisobj=this


var timediff=(this.targetdate-this.currentTime)/1000 //difference btw target date and current date, in seconds
if (timediff<0){ //if time is up
this.timesup=true
this.container.innerHTML=this.formatresults()
return
}
var oneMinute=60 //minute unit in seconds
var oneHour=60*60 //hour unit in seconds
var oneDay=60*60*24 //day unit in seconds
var dayfield=Math.floor(timediff/oneDay)
var hourfield=Math.floor((timediff-dayfield*oneDay)/oneHour)
var minutefield=Math.floor((timediff-dayfield*oneDay-hourfield*oneHour)/oneMinute)
var secondfield=Math.floor((timediff-dayfield*oneDay-hourfield*oneHour-minutefield*oneMinute))
if (this.baseunit=="hours"){ //if base unit is hours, set "hourfield" to be topmost level
hourfield=dayfield*24+hourfield
dayfield="n/a"
}
else if (this.baseunit=="minutes"){ //if base unit is minutes, set "minutefield" to be topmost level
minutefield=dayfield*24*60+hourfield*60+minutefield
dayfield=hourfield="n/a"
}
else if (this.baseunit=="seconds"){ //if base unit is seconds, set "secondfield" to be topmost level
var secondfield=timediff
dayfield=hourfield=minutefield="n/a"
}
this.container.innerHTML=this.formatresults(dayfield, hourfield, minutefield, secondfield)
setTimeout(function(){thisobj.showresults()}, 1000) //update results every second
}

/////CUSTOM FORMAT OUTPUT FUNCTIONS BELOW//////////////////////////////

//Create your own custom format function to pass into cdtime.displaycountdown()
//Use arguments[0] to access "Days" left
//Use arguments[1] to access "Hours" left
//Use arguments[2] to access "Minutes" left
//Use arguments[3] to access "Seconds" left

//The values of these arguments may change depending on the "baseunit" parameter of cdtime.displaycountdown()
//For example, if "baseunit" is set to "hours", arguments[0] becomes meaningless and contains "n/a"
//For example, if "baseunit" is set to "minutes", arguments[0] and arguments[1] become meaningless etc

var State = 0;
function formatresults(){
var hh;

var Hours = parseInt(arguments[1]) + (parseInt(arguments[0])*24);    
if(Hours < 10)
    hh = "0" + Hours;
else
    hh = Hours;

if(parseInt(arguments[2]) < 10)
    arguments[2] = "0" + arguments[2];
    
if(parseInt(arguments[3]) < 10)
    arguments[3] = "0" + arguments[3];

if (this.timesup==false)
{//if target date/time not yet met
    var displaystring=  arguments[3]+" : "+arguments[2]+" : "+arguments[1]+" : "+arguments[0] ;
}
else
{ 
	var displaystring = "";
    document.getElementById("GameCountDown").style.display = "none";
    document.getElementById("GameCOCO").style.display = "block";
}
return displaystring
}

function RemoveTrim(content)
{
	content = content.replace(/(\s+)/g," "); // consolidate white space<BR> 
	content = content.replace(/^ /,""); // remove leading white space
	content = content.replace(/ $/,""); // remove trailing white space<BR>
	
	return content;
}